Tower of Hell

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Tower of Hell Mutations

Mutators are server-wide modifiers that change movement, rewards, visibility, time, or safety for the current round.

Tower of Hell Tower of Hell Mutations artwork

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Mutators

12 entries

B

Low Gravity

Floatier jumps help recovery but change timing for everyone.

Use when the server wants this modifier.
Double Coins

Better farming value only when players already clear sections.

Use when the server wants this modifier.

C

High Speed

Faster movement can help speedruns but hurts precision.

Use when the server wants this modifier.
Lengthen

A longer tower creates more challenge and fewer safe clears.

Use when the server wants this modifier.
Foggy

Reduced visibility turns route reading into a harder challenge.

Use when the server wants this modifier.
Negative

Color inversion may help contrast or distract the whole server.

Use when the server wants this modifier.
Bunny Hop

A chaos pick that usually hurts precise movement timing.

Use when the server wants this modifier.
Invisibility

Funny for casual servers but harder for self-positioning.

Use when the server wants this modifier.

S

Invincibility

Great safety against lethal parts, though falls still reset progress.

Use when the server wants this modifier.
Double Jump

Huge recovery value that opens safer routes across many sections.

Use when the server wants this modifier.

A

Extra Time

Cheap time pressure relief when players are near the top.

Use when the server wants this modifier.
Checkpoints

Strong practice help for longer attempts and upper stages.

Use when the server wants this modifier.

Tower of Hell Mutations FAQ

Do mutators affect only the buyer?

No. Mutators affect everyone in the server for the current round.

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